Showing posts with label screenshoot. Show all posts
Showing posts with label screenshoot. Show all posts

Wednesday, 26 March 2014

[Picture] New look of the Take Jabarin

This is the the newest effect of skill Usopp Take Jabarin. The damage is still same. its will causes stun for second. This model effect can be downloaded at machuji.blogspot.com

Sunday, 22 December 2013

[Picture] Orochimaru sannin style


Orochimaru sannin style. This model from our modeler Neilc.  i have remade with two function. as new creep and oro sannin style. Useful for saving much space. This model is at animating progress

[Pic] New Orochimaru snake updated


Orochimaru's snake updated with a new one. Model based on Yamato no Orochi. reanimated by me 

Just plan to change oro model with sannin style. What do you think :D 
tommorow ill change orochimaru spells

Sunday, 8 December 2013

[Pic] Terraining


The progress so far is approaching beta test. Thanks for the support and waiting this map :D
Today i just do some fancy terraining



Friday, 30 August 2013

[pic] Aokiji New Ice Age


Aokiji Progress. I have completed the re-animation, and modify the ultimate ice age. and will add a new ability Partizan, and replacing hie hie no mi with ice saber (active).

Thursday, 18 July 2013

[progress] Sasuke Susanoo


Sasuke Susano now been replaced with a new model. edited with a new sfx. looks better

Tuesday, 16 April 2013

[Picture] Edo Itachi's Susanoo

This Susanoo will be in DON 1.8 D. replacing old itachi susanoo :D
Model By Neilc, sfx by me





Thursday, 11 April 2013

[picture] Wood Dragon

Model by Neilc.
Not animated yet. but seems its hard to animating bcause the model length
should long. but i dont wanna use long body, bcause of the size.



Dont know how its lookslike in game as ultimate XD


Monday, 1 April 2013

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